74 lines
1.7 KiB
Plaintext
74 lines
1.7 KiB
Plaintext
[gd_scene load_steps=7 format=2]
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[ext_resource path="res://Assets/player-sprite.png" type="Texture" id=1]
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[ext_resource path="res://Actors/Player.gd" type="Script" id=2]
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[sub_resource type="CapsuleShape2D" id=1]
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radius = 6.05681
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height = 8.53165
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[sub_resource type="Animation" id=2]
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resource_name = "diagonal"
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length = 0.4
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tracks/0/type = "value"
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tracks/0/path = NodePath("player-sprite:frame")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/keys = {
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"times": PoolRealArray( 0, 0.2 ),
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"transitions": PoolRealArray( 1, 1 ),
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"update": 1,
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"values": [ 4, 5 ]
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}
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[sub_resource type="Animation" id=3]
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resource_name = "stop"
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tracks/0/type = "value"
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tracks/0/path = NodePath("player-sprite:frame")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/keys = {
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"times": PoolRealArray( 0 ),
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"transitions": PoolRealArray( 1 ),
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"update": 1,
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"values": [ 0 ]
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}
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[sub_resource type="Animation" id=4]
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length = 0.4
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loop = true
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tracks/0/type = "value"
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tracks/0/path = NodePath("player-sprite:frame")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/keys = {
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"times": PoolRealArray( 0, 0.2 ),
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"transitions": PoolRealArray( 1, 1 ),
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"update": 1,
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"values": [ 1, 2 ]
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}
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[node name="Player" type="KinematicBody2D"]
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visible = false
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script = ExtResource( 2 )
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[node name="player-sprite" type="Sprite" parent="."]
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rotation = -1.5708
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texture = ExtResource( 1 )
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vframes = 6
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frame = 1
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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shape = SubResource( 1 )
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[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
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anims/diagonal = SubResource( 2 )
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anims/stop = SubResource( 3 )
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anims/straight = SubResource( 4 )
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