1.0!
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2220
Extra/Fonts/Velvet Screen Bitmap Font/Velvet Screen.bdf
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Extra/Fonts/Velvet Screen Bitmap Font/Velvet Screen.bdf
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Extra/Fonts/Velvet Screen Bitmap Font/VelvetScreen.bdf
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Extra/Fonts/Velvet Screen Bitmap Font/VelvetScreen.bdf
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Extra/Fonts/Velvet Screen Bitmap Font/bdfconv
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Extra/Fonts/Velvet Screen Bitmap Font/bdfconv
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Extra/Fonts/Velvet Screen Bitmap Font/velvet-screen.fon
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Extra/Fonts/Velvet Screen Bitmap Font/velvet-screen.fon
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Extra/Fonts/Velvet Screen Bitmap Font/velvetscreen.c
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Extra/Fonts/Velvet Screen Bitmap Font/velvetscreen.c
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@ -0,0 +1,21 @@
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/*
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Fontname: Velvet Screen
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Copyright: Created with Fony 1.4.7
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Glyphs: 52/256
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BBX Build Mode: 0
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*/
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const uint8_t velvetscreen[437] U8G2_FONT_SECTION("velvetscreen") =
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"\64\0\2\2\3\3\2\3\4\5\5\0\0\5\0\5\0\0\221\0\0\1\230 \4\200\134%\11\255tT"
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"R\271RI(\6\252\334T\31)\7\252\134bJ\12+\7\233\345\322J\0,\5\221T\4-\5\213"
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"f\6.\5\211T\2/\6\244\354c\33\60\10\254\354T\64\223\2\61\7\353\354\222\254\6\62\11\254l"
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"\66J*\217\0\63\11\254l\66J\32\215\4\64\10\254l\242\34\272\0\65\11\254l\206\336h$\0\66"
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"\11\254\354T^\61)\0\67\10\254lF\216u\4\70\11\254\354TL*&\5\71\11\254\354TL;"
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")\0:\6\231UR\0A\10\254\354T\34S\6B\11\254lV\34)\216\4C\11\254\354T\324\61"
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")\0D\10\254lV\64G\2E\10\254l\206\36z\4F\10\254l\206^\71\3G\11\254\354TN"
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"\63)\0H\10\254l\242\34S\6I\6\251T\206\0J\10\254\354k\231\24\0K\11\254l\242J\62"
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"\225\1L\7\254lr{\4M\11\255t\362ZI\353\0N\11\255t\362TI\356\0O\10\254\354T"
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"\64\223\2P\11\254lV\34)g\0Q\10\254\354T\264b\12R\10\254lV\34\251\31S\11\254\354"
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"FF\32\215\4T\7\253dVl\1U\10\254l\242\63)\0V\11\255t\262Ne\312\21W\12\255"
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"t\262J*\251.\0X\11\254l\242L*\312\0Y\12\255tr\252\63\312(\2Z\7\253df*"
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"\7p\10\255\364V\266\323\2q\7\255\364\216\257\5r\10\253d\242\32*\2t\6\255t\376#w\11"
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"\255\364V\245FN\13x\6\233dR\7\0\0\0\4\377\377\0";
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BIN
Extra/Fonts/theory.fon
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Extra/Fonts/theory.fon
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@ -5,7 +5,7 @@
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#include <U8g2lib.h>
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#include <avr/wdt.h>
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const char version[5] = "V:0.9";
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const char version[5] = "V:1.0";
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#define SCREEN_ADDRESS 0x3C
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@ -78,7 +78,7 @@ byte currentStep = 0;
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byte stepNumSelected = 0;
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bool *patternToEdit;
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byte memCode = 'A'; //Change to different letter if you changed the data structure
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byte memCode = 'B'; //Change to different letter if you changed the data structure
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unsigned int channelPulseCount[6];
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unsigned int channelPulsesPerCycle[6];
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