TapTapTapTap/project.godot

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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=4
[application]
config/name="TapTapTapTap"
run/main_scene="res://Main.tscn"
boot_splash/image="res://Splash.png"
boot_splash/fullsize=false
boot_splash/bg_color=Color( 0, 0, 0, 1 )
config/icon="res://icon.png"
[display]
window/size/width=1080
window/size/height=1900
window/dpi/allow_hidpi=true
window/handheld/orientation="portrait"
[physics]
common/enable_pause_aware_picking=true
[rendering]
quality/driver/driver_name="GLES2"
vram_compression/import_etc=true
vram_compression/import_etc2=false
environment/default_clear_color=Color( 0, 0, 0, 1 )
environment/default_environment="res://default_env.tres"