Tap tempo app created in Godot
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[gd_scene load_steps=6 format=2]
[ext_resource path="res://Main.gd" type="Script" id=1]
[ext_resource path="res://Button.png" type="Texture" id=2]
[ext_resource path="res://Button Pressed.png" type="Texture" id=3]
[ext_resource path="res://Inter-Black.otf" type="DynamicFontData" id=4]
[sub_resource type="DynamicFont" id=1]
size = 128
font_data = ExtResource( 4 )
[node name="Control" type="Control"]
anchor_left = 0.5
anchor_top = 0.5
anchor_right = 0.5
anchor_bottom = 0.5
margin_left = -512.0
margin_top = -300.0
margin_right = 512.0
margin_bottom = 300.0
script = ExtResource( 1 )
__meta__ = {
"_edit_use_anchors_": false
}
[node name="BPMNumber" type="Label" parent="."]
anchor_left = 0.5
anchor_top = 0.5
anchor_right = 0.5
anchor_bottom = 0.5
margin_left = -261.0
margin_top = -469.0
margin_right = 262.0
margin_bottom = -314.0
custom_fonts/font = SubResource( 1 )
custom_colors/font_color = Color( 1, 0.486275, 0, 1 )
text = "--"
align = 1
valign = 1
__meta__ = {
"_edit_use_anchors_": false
}
[node name="TapButton" type="TextureButton" parent="."]
anchor_left = 0.5
anchor_top = 0.5
anchor_right = 0.5
anchor_bottom = 0.5
margin_left = -510.0
margin_top = -206.0
margin_right = 510.0
margin_bottom = 814.0
texture_normal = ExtResource( 2 )
texture_pressed = ExtResource( 3 )
__meta__ = {
"_edit_use_anchors_": false
}
[connection signal="button_down" from="TapButton" to="." method="_on_Tap_button_down"]