Files
GravityHW/Software/Gravity/Interactions.ino

275 lines
12 KiB
C++

void checkInputs() {
//encoder button
if (!digitalRead(ENC_BTN_PIN) && !encPressRegistered) {
encPressRegistered = true;
encPressedTime = millis();
} else if (digitalRead(ENC_BTN_PIN) && encPressRegistered) {
encPressRegistered = false;
encReleasedTime = millis();
if (encReleasedTime - encPressedTime < 500) { // press shorter than .5s is for entering the submenu
if (!insideTab && displayScreen == 0) {
insideTab = true;
} else if (insideTab && channels[displayTab - 1].mode == 2 && menuItem == 1 && displayScreen == 0) { //enter the pattern editor
if (channels[displayTab - 1].seqPattern == 0) {
patternToEdit = seqA1;
} else if (channels[displayTab - 1].seqPattern == 1) {
patternToEdit = seqA2;
} else if (channels[displayTab - 1].seqPattern == 2) {
patternToEdit = seqA3;
} else if (channels[displayTab - 1].seqPattern == 3) {
patternToEdit = seqA4;
} else if (channels[displayTab - 1].seqPattern == 4) {
patternToEdit = seqA5;
} else if (channels[displayTab - 1].seqPattern == 5) {
patternToEdit = seqA6;
} else if (channels[displayTab - 1].seqPattern == 6) {
patternToEdit = seqA7;
} else if (channels[displayTab - 1].seqPattern == 7) {
patternToEdit = seqA8;
} else if (channels[displayTab - 1].seqPattern == 8) {
patternToEdit = seqB1;
} else if (channels[displayTab - 1].seqPattern == 9) {
patternToEdit = seqB2;
} else if (channels[displayTab - 1].seqPattern == 10) {
patternToEdit = seqB3;
} else if (channels[displayTab - 1].seqPattern == 11) {
patternToEdit = seqB4;
} else if (channels[displayTab - 1].seqPattern == 12) {
patternToEdit = seqB5;
} else if (channels[displayTab - 1].seqPattern == 13) {
patternToEdit = seqB6;
} else if (channels[displayTab - 1].seqPattern == 14) {
patternToEdit = seqB7;
} else if (channels[displayTab - 1].seqPattern == 15) {
patternToEdit = seqB8;
}
displayScreen = 1;
isRecording = 0;
} else if (displayScreen == 1) {
isRecording = !isRecording;
}
updateScreen();
} else if (encReleasedTime - encPressedTime < 2000) { // longer press (<2s) is for navigating back. longer than 2s presses are ignored
if (displayScreen != 0) {
displayScreen = 0;
} else if (insideTab == 1) {
insideTab = 0;
menuItem = 0;
isRecording = 0;
}
updateScreen();
}
}
//encoder
encoder.tick();
int encPosition = encoder.getPosition();
if (encPositionOld != encPosition) {
int change = encPositionOld - encPosition;
if (displayScreen == 0) {
if (!insideTab && !shiftBtnPushed) { //Change tab
displayTab = displayTab + change;
if (displayTab > 100) { //to address "negative" numbers
displayTab = 0;
} else if (displayTab > 6) {
displayTab = 6;
}
} else if (!insideTab && shiftBtnPushed && displayTab == 0 && masterClockMode == 0) { //Change BPM
bpm = bpm + change;
if (bpm > MAXBPM) {
bpm = MAXBPM;
} else if (bpm < MINBPM) {
bpm = MINBPM;
}
saveState();
calculateBPMTiming();
} else if (!insideTab && shiftBtnPushed && displayTab != 0 && channels[displayTab - 1].mode == 0) { //Change Subdiv
channels[displayTab - 1].subDiv = channels[displayTab - 1].subDiv - change;
if (channels[displayTab - 1].subDiv > 100) {
channels[displayTab - 1].subDiv = 0;
} if (channels[displayTab - 1].subDiv > (sizeof(subDivs) / sizeof(int)) - 1) {
channels[displayTab - 1].subDiv = (sizeof(subDivs) / sizeof(int)) - 1;
}
if (!isPlaying) {
calculateCycles();
}
saveState();
} else if (!insideTab && shiftBtnPushed && displayTab != 0 && channels[displayTab - 1].mode == 1) { //Change Random
channels[displayTab - 1].random = channels[displayTab - 1].random + change;
if (channels[displayTab - 1].random > 100) {
channels[displayTab - 1].random = 0;
} else if (channels[displayTab - 1].random > 9) {
channels[displayTab - 1].random = 9;
}
saveState();
} else if (!insideTab && shiftBtnPushed && displayTab != 0 && channels[displayTab - 1].mode == 2) { //Change SEQ pattern
channels[displayTab - 1].seqPattern = channels[displayTab - 1].seqPattern + change;
if (channels[displayTab - 1].seqPattern > 100) {
channels[displayTab - 1].seqPattern = 0;
} else if (channels[displayTab - 1].seqPattern > 15) {
channels[displayTab - 1].seqPattern = 15;
}
saveState();
}
else if (insideTab && !shiftBtnPushed) {
menuItem = menuItem + change;
if (menuItem > 100) { //for "negative" values
menuItem = 0;
} else if (menuItem > lastMenuItem) {
menuItem = lastMenuItem;
}
} else if (insideTab && shiftBtnPushed && displayTab == 0 && menuItem == 0) { //Master Clock Mode
masterClockMode = masterClockMode + change;
if (masterClockMode > 100) {
masterClockMode = 0;
} else if (masterClockMode > 1) {
masterClockMode = 1;
}
saveState();
} else if (insideTab && shiftBtnPushed && displayTab == 0 && menuItem == 1) { //Modulation channel
bpmModulationChannel = bpmModulationChannel + change;
if (bpmModulationChannel == 0 || bpmModulationChannel == 1) {
bpmModulationRange = 1;
} else if (bpmModulationChannel > 100) {
bpmModulationRange = 0;
bpmModulationChannel = 255;
} else if (bpmModulationChannel > 1) {
bpmModulationChannel = 1;
}
saveState();
} else if (insideTab && shiftBtnPushed && displayTab == 0 && menuItem == 2) { //Modulation range
bpmModulationRange = bpmModulationRange + change;
if (bpmModulationRange == 0) {
bpmModulationRange = 1;
} else if (bpmModulationRange > 100) {
bpmModulationRange = 1;
} else if (bpmModulationRange > 5) { //50bpm
bpmModulationRange = 5;
}
saveState();
} else if (insideTab && shiftBtnPushed && displayTab != 0 && menuItem == 0) { //Channel Mode
channels[displayTab - 1].mode = channels[displayTab - 1].mode + change;
if (channels[displayTab - 1].mode > 100) {
channels[displayTab - 1].mode = 0;
} else if (channels[displayTab - 1].mode > 2) {
channels[displayTab - 1].mode = 2;
}
channels[displayTab - 1].CV1Target = 0;
channels[displayTab - 1].CV2Target = 0;
saveState();
} else if (insideTab && shiftBtnPushed && displayTab != 0 && menuItem == 1 && channels[displayTab - 1].mode == 0) { //Offset
channels[displayTab - 1].offset = channels[displayTab - 1].offset + change;
if (channels[displayTab - 1].offset > 100) {
channels[displayTab - 1].offset = 0;
} else if (channels[displayTab - 1].offset > channelPulsesPerCycle[displayTab-1]) {
channels[displayTab - 1].offset = channelPulsesPerCycle[displayTab-1];
}
saveState();
} else if (insideTab && shiftBtnPushed && displayTab != 0 && menuItem == 1 && channels[displayTab - 1].mode == 1) { //SUBDIV for RANDOM
channels[displayTab - 1].subDiv = channels[displayTab - 1].subDiv - change;
if (channels[displayTab - 1].subDiv > 200) {
channels[displayTab - 1].subDiv = 0;
} else if (channels[displayTab - 1].subDiv > (sizeof(subDivs) / sizeof(byte)) - 1) {
channels[displayTab - 1].subDiv = (sizeof(subDivs) / sizeof(byte)) - 1;
}
if (!isPlaying) {
calculateCycles();
}
saveState();
} else if (insideTab && shiftBtnPushed && displayTab != 0 && menuItem == 2 && channels[displayTab - 1].mode == 0) { //CV1 for CLK
channels[displayTab - 1].CV1Target = channels[displayTab - 1].CV1Target + change;
if (channels[displayTab - 1].CV1Target > 100) {
channels[displayTab - 1].CV1Target = 0;
} else if (channels[displayTab - 1].CV1Target > 1) {
channels[displayTab - 1].CV1Target = 1;
}
saveState();
}
else if (insideTab && shiftBtnPushed && displayTab != 0 && menuItem == 3 && channels[displayTab - 1].mode == 0) { //CV2 for CLK
channels[displayTab - 1].CV2Target = channels[displayTab - 1].CV2Target + change;
if (channels[displayTab - 1].CV2Target > 100) {
channels[displayTab - 1].CV2Target = 0;
} else if (channels[displayTab - 1].CV2Target > 1) {
channels[displayTab - 1].CV2Target = 1;
}
saveState();
} else if (insideTab && shiftBtnPushed && displayTab != 0 && menuItem == 2 && channels[displayTab - 1].mode == 1) { //CV1 for RND
channels[displayTab - 1].CV1Target = channels[displayTab - 1].CV1Target + change;
if (channels[displayTab - 1].CV1Target > 100) {
channels[displayTab - 1].CV1Target = 0;
} else if (channels[displayTab - 1].CV1Target > 2) {
channels[displayTab - 1].CV1Target = 2;
}
saveState();
}
else if (insideTab && shiftBtnPushed && displayTab != 0 && menuItem == 3 && channels[displayTab - 1].mode == 1) { //CV2 for RND
channels[displayTab - 1].CV2Target = channels[displayTab - 1].CV2Target + change;
if (channels[displayTab - 1].CV2Target > 100) {
channels[displayTab - 1].CV2Target = 0;
} else if (channels[displayTab - 1].CV2Target > 2) {
channels[displayTab - 1].CV2Target = 2;
}
saveState();
}
} else if (displayScreen == 1 && !isRecording) {
stepNumSelected = stepNumSelected + change;
if (stepNumSelected > 100) {
stepNumSelected = 15;
} else if (stepNumSelected > 15) {
stepNumSelected = 0;
}
}
updateScreen();
encPositionOld = encPosition;
}
//play button
if (!digitalRead(START_STOP_BTN_PIN) && !playBtnPushed) {
if (masterClockMode == 0) {
calculateBPMTiming();
resetClocks();
isPlaying = !isPlaying;
}
playBtnPushed = true;
updateScreen(); //to wake up the screen if turned off
} else if (digitalRead(START_STOP_BTN_PIN) && playBtnPushed) {
playBtnPushed = false;
}
//shift button
if (!digitalRead(SHIFT_BTN_PIN) && !shiftBtnPushed) {
shiftBtnPushed = true;
shiftPressedTime = millis();
if (isRecording) { //Live triggering
digitalWrite(outsPins[displayTab - 1], HIGH);
}
if (displayScreen == 1 && !isRecording) {
patternToEdit[stepNumSelected] = !patternToEdit[stepNumSelected];
} else if (displayScreen == 1 && isRecording && !recordToNextStep) { //Recording
patternToEdit[currentStep] = 1;
} else if (displayScreen == 1 && isRecording && recordToNextStep && currentStep != 15) {
patternToEdit[currentStep+1] = 1;
} else if (displayScreen == 1 && isRecording && recordToNextStep && currentStep == 15) {
patternToEdit[0] = 1;
}
saveState();
updateScreen();
} else if (digitalRead(SHIFT_BTN_PIN) && shiftBtnPushed) {
shiftBtnPushed = false;
shiftReleasedTime = millis();
if (shiftReleasedTime - shiftPressedTime > 500 && shiftReleasedTime - shiftPressedTime < 2000 && isRecording) {
for (byte i = 0; i < 16; i++) {
patternToEdit[i] = 0;
}
}
saveState();
updateScreen();
}
//modulations
a1Input = analogRead(ANALOGUE_INPUT_1_PIN);
a2Input = analogRead(ANALOGUE_INPUT_2_PIN);
}