Added Random modulation
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@ -137,30 +137,7 @@ void checkInputs() {
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channels[displayTab - 1].CV2Target = 2;
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}
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}
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/*
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} else if (displayTab != 0 && insideTab == 2) { //modulation
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channels[displayTab - 1].modulationRange = channels[displayTab - 1].modulationRange + change;
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if (channels[displayTab - 1].modulationRange < 0 && channels[displayTab - 1].modulationChannel == 0) {
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channels[displayTab - 1].modulationRange = 0;
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} else if (channels[displayTab - 1].modulationRange > 6 && channels[displayTab - 1].modulationChannel == 0) {
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channels[displayTab - 1].modulationChannel = 1;
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channels[displayTab - 1].modulationRange = 0;
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} else if (channels[displayTab - 1].modulationRange < 0 && channels[displayTab - 1].modulationChannel == 1) {
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channels[displayTab - 1].modulationChannel = 0;
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channels[displayTab - 1].modulationRange = 6;
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} else if (channels[displayTab - 1].modulationRange > 6 && channels[displayTab - 1].modulationChannel == 1) {
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channels[displayTab - 1].modulationRange = 6;
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}
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} else if (displayTab != 0 && insideTab == 3) { //offset
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channels[displayTab - 1].offset = channels[displayTab - 1].offset + change;
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if (channels[displayTab - 1].offset == 65535) {
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channels[displayTab - 1].offset = 0;
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} else if (channels[displayTab - 1].offset >= channelPulsesPerCycle[displayTab - 1]) {
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channels[displayTab - 1].offset = channelPulsesPerCycle[displayTab - 1];
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}
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} */
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updateScreen();
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encPositionOld = encPosition;
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}
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