added clock for daisychaining
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@ -5,7 +5,7 @@
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#include <U8g2lib.h>
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#include <avr/wdt.h>
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#define VERSION "0.9b"
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const char version[5] = "V:0.9";
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#define SCREEN_ADDRESS 0x3C
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@ -24,6 +24,7 @@
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#define ANALOGUE_INPUT_1_PIN A7
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#define ANALOGUE_INPUT_2_PIN A6
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const byte outsPins[6] = { 7, 8, 10, 6, 9, 11 };
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const byte clockOutPin = 3;
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int CV1Calibration = 0;
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int CV2Calibration = 0;
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@ -188,6 +189,8 @@ void setup() {
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pinMode(outsPins[i], OUTPUT);
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}
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pinMode(clockOutPin, OUTPUT);
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loadState();
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u8g2.begin();
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@ -211,6 +214,7 @@ void clock() {
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// Action on each pulse
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if (tickCount == 0) {
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sendTriggers();
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digitalWrite(clockOutPin, HIGH);
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}
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//this part gets the Pulse and Ticks ticking
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@ -235,6 +239,7 @@ void clock() {
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for (byte i = 0; i < 6; i++) {
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digitalWrite(outsPins[i], LOW);
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}
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digitalWrite(clockOutPin, LOW);
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}
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}
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}
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@ -312,30 +312,32 @@ void updateScreen() {
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}
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if (isRecording) {
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//u8g2.drawUTF8(43, 60, "RECORDING");
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u8g2.drawButtonUTF8(64, 62, U8G2_BTN_BW1|U8G2_BTN_HCENTER|U8G2_BTN_INV, 50, 0, 2, "RECORDING" );
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}
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}
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//Settings Screen
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else if (displayScreen == 2) {
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u8g2.drawButtonUTF8(64, 5, U8G2_BTN_BW1|U8G2_BTN_HCENTER, 128, 0, 2, "SETTINGS" );
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//u8g2.drawButtonUTF8(64, 5, U8G2_BTN_BW1|U8G2_BTN_HCENTER, 128, 0, 2, "SETTINGS" );
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u8g2.drawStr(8, 5,"SETTINGS" );
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u8g2.drawStr(102, 5, version );
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u8g2.drawHLine(0, 8, 128);
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lastMenuItem = 2;
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byte width = 112;
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if (menuItem == 0) {
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u8g2.drawButtonUTF8(8, 18, U8G2_BTN_BW0|U8G2_BTN_INV, width, 2, 2, "CALIBRATE CV INS" );
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u8g2.drawButtonUTF8(8, 19, U8G2_BTN_BW0|U8G2_BTN_INV, width, 2, 3, "CALIBRATE CV INS" );
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} else {
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u8g2.drawButtonUTF8(8, 18, U8G2_BTN_BW0, width, 2, 2, "CALIBRATE CV INS" );
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u8g2.drawButtonUTF8(8, 19, U8G2_BTN_BW0, width, 2, 3, "CALIBRATE CV INS" );
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}
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if (menuItem == 1) {
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u8g2.drawButtonUTF8(8, 32, U8G2_BTN_BW0|U8G2_BTN_INV, width, 2, 2, "ROTATE SCREEN" );
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u8g2.drawButtonUTF8(8, 31, U8G2_BTN_BW0|U8G2_BTN_INV, width, 2, 3, "ROTATE SCREEN" );
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} else {
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u8g2.drawButtonUTF8(8, 32, U8G2_BTN_BW0, width, 2, 2, "ROTATE SCREEN" );
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u8g2.drawButtonUTF8(8, 31, U8G2_BTN_BW0, width, 2, 3, "ROTATE SCREEN" );
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}
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if (menuItem == 2) {
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u8g2.drawButtonUTF8(8, 46, U8G2_BTN_BW0|U8G2_BTN_INV, width, 2, 2, "FACTORY RESET" );
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u8g2.drawButtonUTF8(8, 43, U8G2_BTN_BW0|U8G2_BTN_INV, width, 2, 3, "FACTORY RESET" );
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} else {
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u8g2.drawButtonUTF8(8, 46, U8G2_BTN_BW0, width, 2, 2, "FACTORY RESET" );
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u8g2.drawButtonUTF8(8, 43, U8G2_BTN_BW0, width, 2, 3, "FACTORY RESET" );
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}
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}
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