Everything is saved into EEPROM (including sequences) on change, no need to press play/stop

This commit is contained in:
2023-08-01 19:36:16 +03:00
parent fd77b88b6f
commit 51d004b4a4
3 changed files with 91 additions and 12 deletions

View File

@ -41,17 +41,19 @@ void checkInputs() {
} else if (bpm < MINBPM) {
bpm = MINBPM;
}
saveState();
calculateBPMTiming();
} else if (!insideTab && shiftBtnPushed && displayTab != 0 && channels[displayTab - 1].mode == 0) { //Change Subdiv
channels[displayTab - 1].subDiv = channels[displayTab - 1].subDiv - change;
if (channels[displayTab - 1].subDiv > 200) {
if (channels[displayTab - 1].subDiv > 100) {
channels[displayTab - 1].subDiv = 0;
} else if (channels[displayTab - 1].subDiv > (sizeof(subDivs) / sizeof(byte)) - 1) {
channels[displayTab - 1].subDiv = (sizeof(subDivs) / sizeof(byte)) - 1;
} if (channels[displayTab - 1].subDiv > (sizeof(subDivs) / sizeof(int)) - 1) {
channels[displayTab - 1].subDiv = (sizeof(subDivs) / sizeof(int)) - 1;
}
if (!isPlaying) {
calculateCycles();
}
saveState();
} else if (!insideTab && shiftBtnPushed && displayTab != 0 && channels[displayTab - 1].mode == 1) { //Change Random
channels[displayTab - 1].random = channels[displayTab - 1].random + change;
if (channels[displayTab - 1].random > 100) {
@ -59,6 +61,7 @@ void checkInputs() {
} else if (channels[displayTab - 1].random > 9) {
channels[displayTab - 1].random = 9;
}
saveState();
} else if (!insideTab && shiftBtnPushed && displayTab != 0 && channels[displayTab - 1].mode == 2) { //Change SEQ pattern
channels[displayTab - 1].seqPattern = channels[displayTab - 1].seqPattern + change;
if (channels[displayTab - 1].seqPattern > 100) {
@ -66,7 +69,7 @@ void checkInputs() {
} else if (channels[displayTab - 1].seqPattern > 16) {
channels[displayTab - 1].seqPattern = 16;
}
saveState();
}
else if (insideTab && !shiftBtnPushed) {
menuItem = menuItem + change;
@ -82,6 +85,7 @@ void checkInputs() {
} else if (masterClockMode > 1) {
masterClockMode = 1;
}
saveState();
} else if (insideTab && shiftBtnPushed && displayTab == 0 && menuItem == 1) { //Modulation channel
bpmModulationChannel = bpmModulationChannel + change;
if (bpmModulationChannel == 0 || bpmModulationChannel == 1) {
@ -92,6 +96,7 @@ void checkInputs() {
} else if (bpmModulationChannel > 1) {
bpmModulationChannel = 1;
}
saveState();
} else if (insideTab && shiftBtnPushed && displayTab == 0 && menuItem == 2) { //Modulation range
bpmModulationRange = bpmModulationRange + change;
if (bpmModulationRange == 0) {
@ -101,6 +106,7 @@ void checkInputs() {
} else if (bpmModulationRange > 5) { //50bpm
bpmModulationRange = 5;
}
saveState();
} else if (insideTab && shiftBtnPushed && displayTab != 0 && menuItem == 0) { //Channel Mode
channels[displayTab - 1].mode = channels[displayTab - 1].mode + change;
if (channels[displayTab - 1].mode > 100) {
@ -108,6 +114,7 @@ void checkInputs() {
} else if (channels[displayTab - 1].mode > 2) {
channels[displayTab - 1].mode = 2;
}
saveState();
} else if (insideTab && shiftBtnPushed && displayTab != 0 && menuItem == 1 && channels[displayTab - 1].mode == 0) { //Offset
channels[displayTab - 1].offset = channels[displayTab - 1].offset + change;
if (channels[displayTab - 1].offset > 100) {
@ -115,6 +122,7 @@ void checkInputs() {
} else if (channels[displayTab - 1].offset > channelPulsesPerCycle[displayTab-1]) {
channels[displayTab - 1].offset = channelPulsesPerCycle[displayTab-1];
}
saveState();
} else if (insideTab && shiftBtnPushed && displayTab != 0 && menuItem == 1 && channels[displayTab - 1].mode == 1) { //SUBDIV for RANDOM
channels[displayTab - 1].subDiv = channels[displayTab - 1].subDiv - change;
if (channels[displayTab - 1].subDiv > 200) {
@ -125,6 +133,7 @@ void checkInputs() {
if (!isPlaying) {
calculateCycles();
}
saveState();
} else if (insideTab && shiftBtnPushed && displayTab != 0 && menuItem == 2 && channels[displayTab - 1].mode == 0) { //CV1 for CLK
channels[displayTab - 1].CV1Target = channels[displayTab - 1].CV1Target + change;
if (channels[displayTab - 1].CV1Target > 100) {
@ -132,6 +141,7 @@ void checkInputs() {
} else if (channels[displayTab - 1].CV1Target > 1) {
channels[displayTab - 1].CV1Target = 1;
}
saveState();
}
else if (insideTab && shiftBtnPushed && displayTab != 0 && menuItem == 3 && channels[displayTab - 1].mode == 0) { //CV2 for CLK
channels[displayTab - 1].CV2Target = channels[displayTab - 1].CV2Target + change;
@ -140,6 +150,7 @@ void checkInputs() {
} else if (channels[displayTab - 1].CV2Target > 1) {
channels[displayTab - 1].CV2Target = 1;
}
saveState();
} else if (insideTab && shiftBtnPushed && displayTab != 0 && menuItem == 2 && channels[displayTab - 1].mode == 1) { //CV1 for RND
channels[displayTab - 1].CV1Target = channels[displayTab - 1].CV1Target + change;
if (channels[displayTab - 1].CV1Target > 100) {
@ -147,6 +158,7 @@ void checkInputs() {
} else if (channels[displayTab - 1].CV1Target > 2) {
channels[displayTab - 1].CV1Target = 2;
}
saveState();
}
else if (insideTab && shiftBtnPushed && displayTab != 0 && menuItem == 3 && channels[displayTab - 1].mode == 1) { //CV2 for RND
channels[displayTab - 1].CV2Target = channels[displayTab - 1].CV2Target + change;
@ -155,6 +167,7 @@ void checkInputs() {
} else if (channels[displayTab - 1].CV2Target > 2) {
channels[displayTab - 1].CV2Target = 2;
}
saveState();
}
updateScreen();
@ -169,7 +182,6 @@ void checkInputs() {
isPlaying = !isPlaying;
}
playBtnPushed = true;
saveState();
updateScreen(); //to wake up the screen if turned off
} else if (digitalRead(START_STOP_BTN_PIN) && playBtnPushed) {
playBtnPushed = false;