Added sequence player
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@ -106,6 +106,23 @@ void checkInputs() {
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} else if (channels[displayTab - 1].random > 9) {
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channels[displayTab - 1].random = 9;
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}
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} else if (insideTab && shiftBtnPushed && displayTab != 0 && menuItem == 1 && channels[displayTab - 1].mode == 2) { //Seq PAttern
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channels[displayTab - 1].seqPattern = channels[displayTab - 1].seqPattern + change;
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if (channels[displayTab - 1].seqPattern > 100) {
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channels[displayTab - 1].seqPattern = 0;
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} else if (channels[displayTab - 1].seqPattern > 8) {
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channels[displayTab - 1].seqPattern = 8;
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}
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if (channels[displayTab - 1].seqPattern == 0) {
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currentSeq = seqA1;
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} else if (channels[displayTab - 1].seqPattern == 1) {
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currentSeq = seqA2;
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} else if (channels[displayTab - 1].seqPattern == 2) {
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currentSeq = seqA3;
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} else if (channels[displayTab - 1].seqPattern == 3) {
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currentSeq = seqA4;
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}
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} else if (insideTab && shiftBtnPushed && displayTab != 0 && menuItem == 2 && channels[displayTab - 1].mode == 0) { //CV1 for CLK
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channels[displayTab - 1].CV1Target = channels[displayTab - 1].CV1Target + change;
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if (channels[displayTab - 1].CV1Target > 100) {
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@ -137,7 +154,7 @@ void checkInputs() {
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channels[displayTab - 1].CV2Target = 2;
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}
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}
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updateScreen();
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encPositionOld = encPosition;
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}
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