Some fixes related to offset
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@ -405,9 +405,6 @@ void calculateCycles() {
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} else if (channels[i].mode == 2) { //Sequencer plays 1/16th
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channelPulsesPerCycle[i] = (PPQN / 4) - 1;
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}
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if (channels[i].offset > channelPulsesPerCycle[i]) {
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channels[i].offset = channelPulsesPerCycle[i];
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}
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}
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}
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