Cranberry/Objects/chair2.tscn

27 lines
1.2 KiB
Plaintext

[gd_scene load_steps=3 format=2]
[ext_resource path="res://Assets/chair2.png" type="Texture" id=1]
[ext_resource path="res://Objects/movable.gd" type="Script" id=2]
[node name="chair2" type="KinematicBody2D"]
script = ExtResource( 2 )
[node name="sprite" type="Sprite" parent="."]
position = Vector2( 261.102, 34.3767 )
texture = ExtResource( 1 )
[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="."]
position = Vector2( 261.285, 34.2019 )
scale = Vector2( 0.944882, 0.918141 )
polygon = PoolVector2Array( -8.38025, -5.42854, 9.3374, -5.31042, 9.29803, 0.989185, 6.77817, 4.57209, 3.94336, 6.26511, -2.8681, 6.50134, -6.09665, 4.33585, -8.38025, 0.595459 )
[node name="Area2D" type="Area2D" parent="."]
[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Area2D"]
position = Vector2( -70.3821, -10.5543 )
scale = Vector2( 1.27115, 1.31121 )
polygon = PoolVector2Array( 251.5, 27.6875, 271.562, 27.625, 271.688, 35.9375, 267.75, 41.3125, 259.75, 42.8125, 254.875, 41.25, 251.375, 36.125 )
[connection signal="body_entered" from="Area2D" to="." method="_on_player_entered"]
[connection signal="body_exited" from="Area2D" to="." method="_on_player_exited"]