Cranberry/Actors/Table.tscn

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[gd_scene load_steps=3 format=2]
[ext_resource path="res://icon.png" type="Texture" id=1]
[sub_resource type="RectangleShape2D" id=1]
extents = Vector2( 102.658, 48.6519 )
[node name="StaticBody2D" type="RigidBody2D"]
[node name="icon" type="Sprite" parent="."]
scale = Vector2( 3.1926, 1.53886 )
texture = ExtResource( 1 )
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
position = Vector2( 0, -1 )
shape = SubResource( 1 )