[gd_scene load_steps=3 format=2] [ext_resource path="res://icon.png" type="Texture" id=1] [sub_resource type="RectangleShape2D" id=1] extents = Vector2( 102.658, 48.6519 ) [node name="StaticBody2D" type="RigidBody2D"] [node name="icon" type="Sprite" parent="."] scale = Vector2( 3.1926, 1.53886 ) texture = ExtResource( 1 ) [node name="CollisionShape2D" type="CollisionShape2D" parent="."] position = Vector2( 0, -1 ) shape = SubResource( 1 )