107 lines
3.8 KiB
Plaintext
107 lines
3.8 KiB
Plaintext
|
; Engine configuration file.
|
||
|
; It's best edited using the editor UI and not directly,
|
||
|
; since the parameters that go here are not all obvious.
|
||
|
;
|
||
|
; Format:
|
||
|
; [section] ; section goes between []
|
||
|
; param=value ; assign values to parameters
|
||
|
|
||
|
config_version=4
|
||
|
|
||
|
[application]
|
||
|
|
||
|
config/name="GameJamRoom"
|
||
|
run/main_scene="res://Main.tscn"
|
||
|
config/icon="res://icon.png"
|
||
|
|
||
|
[display]
|
||
|
|
||
|
window/size/width=320
|
||
|
window/size/height=240
|
||
|
window/size/test_width=1280
|
||
|
window/size/test_height=960
|
||
|
window/dpi/allow_hidpi=true
|
||
|
window/stretch/mode="2d"
|
||
|
window/stretch/aspect="keep"
|
||
|
|
||
|
[importer_defaults]
|
||
|
|
||
|
texture={
|
||
|
"compress/bptc_ldr": 0,
|
||
|
"compress/hdr_mode": 0,
|
||
|
"compress/lossy_quality": 0.7,
|
||
|
"compress/mode": 0,
|
||
|
"compress/normal_map": 0,
|
||
|
"detect_3d": false,
|
||
|
"flags/anisotropic": false,
|
||
|
"flags/filter": false,
|
||
|
"flags/mipmaps": false,
|
||
|
"flags/repeat": 0,
|
||
|
"flags/srgb": 2,
|
||
|
"process/HDR_as_SRGB": false,
|
||
|
"process/fix_alpha_border": true,
|
||
|
"process/invert_color": false,
|
||
|
"process/premult_alpha": false,
|
||
|
"size_limit": 0,
|
||
|
"stream": false,
|
||
|
"svg/scale": 1.0
|
||
|
}
|
||
|
|
||
|
[input]
|
||
|
|
||
|
Up={
|
||
|
"deadzone": 0.5,
|
||
|
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":87,"unicode":0,"echo":false,"script":null)
|
||
|
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777232,"unicode":0,"echo":false,"script":null)
|
||
|
]
|
||
|
}
|
||
|
Down={
|
||
|
"deadzone": 0.5,
|
||
|
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":83,"unicode":0,"echo":false,"script":null)
|
||
|
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777234,"unicode":0,"echo":false,"script":null)
|
||
|
]
|
||
|
}
|
||
|
Left={
|
||
|
"deadzone": 0.5,
|
||
|
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":65,"unicode":0,"echo":false,"script":null)
|
||
|
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777231,"unicode":0,"echo":false,"script":null)
|
||
|
]
|
||
|
}
|
||
|
Right={
|
||
|
"deadzone": 0.5,
|
||
|
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":68,"unicode":0,"echo":false,"script":null)
|
||
|
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777233,"unicode":0,"echo":false,"script":null)
|
||
|
]
|
||
|
}
|
||
|
Action={
|
||
|
"deadzone": 0.5,
|
||
|
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":32,"unicode":0,"echo":false,"script":null)
|
||
|
]
|
||
|
}
|
||
|
|
||
|
[layer_names]
|
||
|
|
||
|
2d_render/layer_1="Player"
|
||
|
2d_physics/layer_1="Player"
|
||
|
2d_render/layer_2="Robot"
|
||
|
2d_physics/layer_2="Robot"
|
||
|
2d_render/layer_3="Dirt"
|
||
|
2d_physics/layer_3="Dirt"
|
||
|
2d_render/layer_4="Objects"
|
||
|
2d_physics/layer_4="Objects"
|
||
|
2d_physics/layer_5="Walls"
|
||
|
|
||
|
[physics]
|
||
|
|
||
|
common/enable_pause_aware_picking=true
|
||
|
2d/default_gravity=0
|
||
|
2d/default_gravity_vector=Vector2( 0, 0 )
|
||
|
|
||
|
[rendering]
|
||
|
|
||
|
quality/driver/driver_name="GLES2"
|
||
|
vram_compression/import_etc=true
|
||
|
vram_compression/import_etc2=false
|
||
|
environment/default_clear_color=Color( 0, 0, 0, 1 )
|
||
|
environment/default_environment="res://default_env.tres"
|